LinuxGSM

CLI tool for deployment and management of dedicated game servers on Linux: more than 120 games are supported.

Active Last commit · 6 releases in the past year · 263 commits in the past 12 months

At a glance

GitHub stars
4.9k
Last commit
2026-11-08
Latest release
v26.6.0
2026-11-08
Commits (12 mo)
263
Releases (12 mo)
6
License
MIT
Language / platform
Shell

Maintenance health: Active

Last commit within the past 90 days. Last commit · 6 releases in the past year · 263 commits in the past 12 months.

How we label health: Active = last commit within 90 days, Maintained = within 12 months, Slowing = 12–24 months, Stale = over 24 months, Archived = read-only repository, Unknown = no data. Activity data from awesome-selfhosted-data (refreshed daily from GitHub); release counts from the GitHub releases feed (includes pre-releases).

Run LinuxGSM yourself

  • RAM: ~512 MB server (1 vCPU)
  • Docker: not detected — install from source or packages

Estimated monthly server cost

ProviderPlan size~ USD / month
Vultr512 MB$3.5Deploy →
DigitalOcean512 MB$4Deploy →
Akamai (Linode)1 GB$5Deploy →

Rough estimate from the app's stack and category, not a benchmark. Several light apps can share one server. Some hosting links may be affiliate links. We may earn a commission at no extra cost to you; it never affects which apps we list.

Prefer managed hosting? Check PikaPods or Elestio.

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